It was an unexpected move at the time but it has worked out well for them in the end, what with 2 million people having donned the cap of a warden in Prison Architect, according to their figures. Prison Architect was first announced a million years ago in 2011 when Introversion told everyone they were putting another game, urban heist simulator Subversion, on the back burner. These updates have always had a video attached, so here it is this month (if you want to see a montage of how much has been added over the 6 years of development, skip to about 32:10). You can’t get achievements or sell stuff for profit on a cheat-enabled map, though, it’s just for kicks. Players will now be able to enable cheats when making a new map, offering things like a spawn button that instantly creates whatever you want. And it’s a bit of an old-fashioned addition, because it adds the ability to use cheats. They’ll still be doing the odd patch and providing bug support, they say, but this is the last batch of content to be added, resulting in version 2.0. Cell-building sim Prison Architect has received its last update and the creators are taking a break before they come back to work on their next game, cave explorer Scanner Sombre.
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